I'm Sonof0neEye, an analogue game designer passionate about crafting immersive narratives that focus on player agency and choice to explore the world they are presented with. I believe that tabletop games captivate the imagination in a unique way, and exploring that space allows us to reflect on the dynamics within our own lives. In my games, there is an emphasis on choice within each game's framework, and those choices are equally valid to be explored both narratively and mechanically.
My current works include:
Generalissimo is Dead: Embark on a journey through political machinations and suspense in my latest megagame, "Generalissimo is Dead." This game challenges your political prowess but also invites you to explore the impact of your decisions on the unfolding narrative. The game is designed around a central rules-lite approach that supports a broad approach to actions.
Arcane in the Dark: A Forged in the Dark Supplement based on Riot’s Arcane series. The world of Piltover and Zaun is similar to the world of Duskvol. Many of the same types of stories waiting to be told with Blades in the Dark could also be told to explore the version of League of Legends presented in Arcane.
City of Zeroes: Ordinary Meets Extraordinary In "City of Zeroes," my take on the superhero genre. As ordinary criminals navigating a world of capes and powers, players will face the depth of consequences of crime in a dangerous world and discover how to tip the scales against these super-powered forces of nature in this Forged in the Dark roleplaying game.
Follow me on social media:
@sonofoneeye on Instagram & sonof0neeye.bsky.social